BIBLE
– 3rd GRADE
INTRODUCTORY STATEMENT
To help students make an informed
commitment to Christ as Savior and Lord and to live out that commitment through
love, obedience, and service in ways that are appropriate for their spiritual
maturity.
To immerse students in the stories and
other writings in the Bible so that they may grow in knowledge, wisdom,
sensitivity, and creativity.
OBJECTIVES
To enable the student to:
1.
Remember and retell Bible stories.
2.
Recite Bible passages.
3.
Apply Biblical principles to secular stories and his/her
life.
COURSE OUTLINE
I.
In the Beginning
A.
Creation
B.
Sin
C.
Noah
D.
Tower of Babel
E.
Memory Verses
1.
Genesis 1:27-28
2.
Genesis 8:22
F.
Projects
1.
pop-up books
2.
family tree
3.
timeline
II.
Abraham and Isaac
A.
Abraham
B.
Nomad project
C.
Isaac
D.
Memory Verses
1.
Nehemiah 9:5b-7
2.
Genesis 17:7-9
E.
Projects
1.
Nomad project
2.
Promises chart
III.
Jacob and Joseph
A.
Jacob
B.
Joseph
C.
Egypt project
D.
Memory
1.
Psalm 135:3-4
2.
Sons of Jacob
3.
Psalm 135:5-7
E.
Projects
1.
Egypt Project
2.
Family tree
3.
Dreams booklet
IV.
The Exodus
A.
Moses
B.
Plagues
C.
Passover
D.
Exodus
E.
Memory Work
1.
Nehemiah 9:9-12
2.
Psalm 135:8-9
F.
Projects
1.
Journey booklets
2.
Exodus games
V.
God's Law
A.
The Wilderness
B.
The Law
C.
The Golden Calf
D.
Memory Work
1.
Nehemiah 9:15a
2.
Ten Commandments
E.
Projects
1.
Journey booklets
2.
Desert diaries
VI.
Forty Years in the Wilderness
A.
Tabernacle & Worship
B.
1st Journey to Canaan
C.
Forty More Years
D.
2nd Journey to Canaan
E.
Memory Work
1.
Psalm 135:1-3, 10-12
2.
Nehemiah 9:21
F.
Projects
1.
Tabernacle coloring books
2.
Journey booklets
3.
Desert diaries
VII.
The Promised Land
A.
Jericho
B.
Ai
C.
Conquering the Land
D.
Settling the Land
E.
Memory Work
1.
Joshua 1:7-9
2.
Joshua 24:14-15
F.
Projects
1.
Journey booklets
2.
Battle cartoons
MATERIALS
Calling of God's People (CSI)
MATHEMATICS
– 3rd GRADE Top
INTRODUCTORY STATEMENT
The students live in a world surrounded
by patterns and open ended problems.
Our desire is to teach them computational skills and problem solving
techniques. In this way, they'll become
independent math thinkers who will be able to see order amid chaos.
OBJECTIVES
To enable the student to:
1.
Determine place value to ten thousands
2.
Add and subtract up to four digits with and without renaming
3.
Multiply facts up to 9
4.
Divide up to 3 digits
5.
Use fractions, standard measurement, beginning geometry,
tell time to the minute, know calendar, and units of money.
COURSE OUTLINE
I.
PLACE VALUE
A.
Compare and order numbers (ones, tens, thousands, ten
thousands)
B.
Round numbers
C.
Use the signs ( < > = = when comparing numbers
II.
ADDITION AND SUBTRACTION
A.
Review addition facts to 19
B.
Add two digits, with and without renaming
C.
Add three digits, with and without renaming
D.
Add four digits, with and without renaming
E.
Add 3 or more addends
F.
Estimate sums
G.
Review subtraction facts up to 19
H.
Subtract two digits, with and without renaming
I.
Subtract three digits with renaming in ones, tens, and hundreds
J.
Subtract using zeros
K.
Subtract four digits with renaming
L.
Subtract using money
M.
Subtract using time
N.
Estimating differences
III.
MULTIPLICATION
A.
Review facts from 2 - 5 families
B.
Memorize facts from 6 - 9 families
C.
Estimate products
D.
Multiply two digits, with and without renaming
E.
Multiply three digits, with and without renaming
F.
Multiply to check division problems
G.
Use zeros in multiplication
H.
Multiply money
IV.
DIVISION
A.
Memorize division facts, 1 - 9 families
B.
Divide cents
C.
Divide two digit by one digit, with and without internal and
final remainders
D.
Divide three digits by one digit, without internal and final
remainders
E.
Estimate quotients
F.
Divide money
V.
FRACTIONS
A.
Compare fractions
B.
Estimate with fractions
C.
Write equivalent fractions
D.
Write mixed numbers
E.
Add and subtract with same denominators
F.
Write tenths as decimals
G.
Add and subtract with decimals
VI.
MEASUREMENT
A.
Work with nonstandard units of measure
B.
Measure with standard units
1.
Inch
2.
Foot
3.
Yard
4.
cm
5.
dm
6.
m
7.
grams
C.
Measure temperature (Celsius and Fahrenheit)
VII.
GEOMETRY
A.
Identify circles, triangles, rectangles, and squares
B.
Recognize segments and polygons
C.
Find perimeters
D.
Find the area of a rectangle
E.
Identify cones, cylinders, spheres, cubes, rectangles,
prisms, and pyramids
VIII.
TIME
A.
Tell time to five minutes
B.
Tell time to the minute
C.
Tell time before and after hours
D.
Solve problems involving elapsed time
E.
Identify day of week, month, and use the calendar
IX.
MONEY
A.
Identify and write amounts of money through $19.99
B.
Made change through $1.00
C.
Add and subtract money through $99.99
D.
Solve problems with money using estimation
MATERIALS
Houghton Mifflin Mathematics Level 3
Math manipulatives: color tiles,
pattern blocks, geoboards, base ten blocks
Quizmo
LANGUAGE ARTS –
3rd GRADE Top
INTRODUCTORY
STATEMENT
Language and
writing are gifts from God. God wants
us to be able to communicate with Him and each other. Language is a tool for this communication and creativity.
The curriculum
integrates reading and writing in a complete language skills program, including
grammar, usage, punctuation and mechanics with a strong phonics base.
OBJECTIVES
To enable the
student to:
1. Improve
writing skills through use of strategies:
·
Clarifying
·
Predicting
·
Question Asking
·
Goal setting
·
Summing up
2. Improve
writing skills through setting writing goals, elaborating, editing, proof
reading, proper use of grammar and spelling.
COURSE OUTLINE
I.
Word Structure
A.
Inflectional Endings (-s, -ing, -ly, etc.)
B.
Contractions
C.
Syllables
D.
Root Words
E.
Affixes
II.
Word Meanings
A.
Vocabulary (Using Context Clues)
B.
Synonyms
C.
Antonyms
D.
Homophones
E.
Compound Words
F.
Multiple-Meaning Words
G.
Affixes
III.
Literature
A.
Literary Styles
1. Poetry
2. Fiction
3. Nonfiction
4. Plays
B.
Literary Techniques
1. Rhyme
2. Figurative
Language
C.
Author's Purpose
D.
Author's Technique
1. Use of First
or Third Person
2. Use of
Dialogue
3. Development of
Character
4. Use of
Suspense and Surprise
5. Use of Humor
E.
Story Elements
1. Character
2. Setting
3. Point of View
4. Plot
F.
Story Structure
IV.
Comprehension and Critical Thinking
A.